Building a Model

The Model tab defines what ENA models. It has four tabs, Units, Horizons, Windows, and Codes. Each tab's ? icon summarizes it and links here.

A model needs at least two units, a horizon, and three codes. Until it has them, the plot area shows a checklist of what is missing.

Units

The Units tab with the units tree, FirstGame expanded

Units are the things whose networks you want to model: people, teams, documents, or anything else. Every line of data belongs to one unit, and ENA builds one network, and one point in the plot, per unit.

Horizons

The Horizons tab

Previously called Conversation.

A horizon is the boundary within which connections are made. Lines in different horizons are never connected to each other, even if they are next to each other in the file. Typical horizons are a group's activity, a class session, or a day.

Windows

The Windows tab for a moving window

Previously called Stanzas.

The window decides which lines within a horizon count as connected. Choose the window type under Advanced Options › Window:

For a moving window, the Windows tab has:

Transmodal models add more window controls; see Transmodal Analysis.

Codes

The Codes tab

Codes are the concepts whose connections you want to model. Each code is a column in your data, usually 0 or 1 for absent or present; fractional or weighted values also work. Choose at least three.

Standard and ordered networks

The Codes tab with Ordered Network selected

The switch at the top of the Codes tab chooses the network type:

Weighted models aren't available for ordered networks.